OnTriggerEnter makes my Barry go head down

Hi I have a problem with the snow boarder excersie, everything is going well with the finish and the trigger of when fells down, but the problem is because I have a circlecollider2D in the head that isTrigger, when my Barry fells down the charracter goes head down all the ride, I attached an image, how can I fix it?

Also I add an image of my character configuration

Hello,

This was answered in another similar post farther down, but it didn’t offer a solution - the simple answer was, Barry should have gone through the world and something something Surface Effector maybe glitched.

My answer was simply to add a second, slightly smaller 2D Circle Collider inside my sprite’s head that continued to be a regular collider so that the sprite would not fall through the level. I don’t know if that’s effective/efficient/‘correct’, but it works for me!

You can see below that I have two circle colliders, the one on the outside being the trigger.
capture

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