Working on the Argon Assault module, and trying to setup the particle collisions for my ship. I get zero response from shooting my enemy targets. The laser particles are bouncing off of the target, but still registering no collision. Done a fair amount of troubleshooting and I’m now officially at a loss. Could use an assist.
I confirmed the target has a collider, as well as that the script is attached. It is also not set to be a trigger.
Laser prefab is set for world simulation space, collisions are enabled, set for type world, start speed is set to 100, and send collision messages is enabled.
I’ve confirmed the changes to the prefab are populating to the active prefab in the scene.
I have my enemy script setup to send a simple debug message. I get nothing.
Any thoughts? Am I missing something?