One-K CubeDude

bcc_s03_inverse_kinematics_ik_introduction

#1

Just a simple pose.
I see I’ve joined the legs to the body, but not the arms. How could I have missed that. :rofl:

I wanted to add more poses to the same scene, by adding clones of the ‘CubeDude’. But strange deformations happens. So the QUESTION arises “How to clone / duplicate a mesh including bones?”

Happy Render Times.