"OnDrawGizmos" autocomplete after "void" not working

( when i say autocomplete, i mean suggesting, not actual auto code complete )

When i type “void” before writing OnDrawGizmos(), there is not autocomplete for the “OnDrawGizmos()”

however when I begin typing “OnDrawGizmos()” without the “void”, it auto completes for me normally

i am wondering why is that?

We have OnDrawGizmos() in both Position.cs and EnemySpawner.cs - I think the autocomplete is trying to reference the public void OnDrawGizmos when you just type void OnDrawGizmos() ?

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