Old Hospital - BGE Project - FPS player test

I decided to test it in BGE because I don’t know how to mess with Unity.

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Neat

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Updated video

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I’ve been reading your posts as you worked on this project, and now that I see this video, I realize just how large a project you undertook, and how great it’s turning out. Well done Raquel. :wink:

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Awesome)
You know, for me, too, there was a barrier - a little scared even, but how does that work (in the unity), in fact all the same simple - suddenly if you want to try
I belive lights work better in engine and smoother.
Here simple steps:

  1. Import you scene to fbx format to unity.
  2. In unity FPS camera controller:

add box collider to floor example:
select floor-> add component-> physics -> box collider
image

little example material settings - floor


looks like this

have fun :sweat_smile:

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Thank you, I’ll give it a try!

Reminds me of Eraserhead :slight_smile:

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