Odd lighting

Perhaps there was something that I missed, but for some reason, I am getting highlights on the seams of the parts of my model. for instance, the floor is done with an array modifier, and since there is no discernible difference between the floor pieces (since they dont have anything special done with the edges), i would expect the floor to show up as if it were just a big single piece. But not so:

Anyone else have the same issue (happens on the walls too of course)? Just trying to get past any issues that might crop up for future modeling where I don’t want to see those seams.

Maybe you need to ensure you have flat shading on the floor panels… Idk what else would cause that

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