Hi, I’m getting an issue where the object seems to be lagging about when I move it. But this only occurs with the release code added and works fine with it commented out (see video below)
Using: Unreal Engine 5.2.3 Windows 11 i9-13900k RTX 4080
Video
Gabber.cpp
How did you set up the Release input? It looks like you might be constantly grabbing/releasing.
Hi. yes you were right I had the exec pin coming out of triggered into grab instead of coming out of started. It’s working now.
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