When trying to assemble the first dungeon module I ran into this problem while trying to rotate my linked duplicates. When trying to reposition or rotate the origin for a wall, all the others move out of position and the halves separate. I am wondering if there is a simple way to adjust the origins of each duplicate separately or together without completely altering their orientation? Should the halves of the wall be moving apart even with modifiers applied?
Any insight would be greatly appreciated, thank you in advance!