Hey all (:
Just finished with the first part of this course, and wanted to share my code for the Number Wizard task.
I tried to match instructions best I could, but just added an extra function for “restarting” the game, as I didn’t want to display the same exact text as the Initial startup.
int maxNumber;
int minNumber;
int guess;
void SetValues()
{
maxNumber = 1000;
minNumber = 1;
guess = 500;
}
void StartGame ()
{
SetValues();
Debug.Log("Hello Player,");
Debug.Log("Please choose a random number between " + minNumber + " and " + maxNumber);
Debug.Log("To begin, please tell us whether your number is higher or lower than " + guess);
Debug.Log("Make your selection using the Up or Down Key. If the guess is correct, hit Enter");
maxNumber += 1;
}
void NextGuess()
{
Debug.Log("Aw damn...");
guess = (maxNumber + minNumber) / 2;
Debug.Log("Is it higher or lower than " + guess + "?");
}
void GameRestart()
{
SetValues();
Debug.Log("I can read your mind. It's truly spectacular isn't it?");
Debug.Log("If you want to play again - my first guess is " + guess + "! You Know what to do!");
maxNumber += 1;
}
void Start()
{
StartGame();
}
void Update()
{
if(Input.GetKeyDown(KeyCode.UpArrow))
{
minNumber = guess;
NextGuess();
}
else if(Input.GetKeyDown(KeyCode.DownArrow))
{
maxNumber = guess;
NextGuess();
}
else if(Input.GetKeyDown(KeyCode.Return))
{
Debug.Log("WOOHOO!");
GameRestart();
}
}
}