using System.Collections;
using System.Collections.Generic;
using UnityEngine;public class NumberWizard : MonoBehaviour
{
int max = 1000;
int min = 1;
int guess = 500;
// Start is called before the first frame update
void Start()
{Debug.Log("'Musta ka na? Welcome to Number Wizard, pre."); //print("Welcome to number wizard..."); Debug.Log("Pick a number between the following:"); Debug.Log("Highest number is: "+max); Debug.Log("Lowest number is: "+min); Debug.Log("Tell me if your number is higher or lower than 500"); Debug.Log("Push Up = Higher, Push Down = Lower, Push Enter = Correct"); max = max + 1; } // Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.UpArrow)) { //Debug.Log("Up Key was pressed."); min = guess; guess = (max + min) / 2; Debug.Log("A higher number? My Guess is now " + guess); } else if (Input.GetKeyDown(KeyCode.DownArrow)) { //Debug.Log("Down Key was pressed."); max = guess; guess = (max + min) / 2; Debug.Log("A lower number? My Guess is now "+guess); } else if (Input.GetKeyDown(KeyCode.Return)) { Debug.Log("Enter Key was pressed."); } }
}
2 Likes
Awesome!