Can anyone help?
In my Number Wizard UI, core scene, I used both Wizards, R and B, and I’m trying to use their Boolean values from the core scene, active (true or false), in the win scene, to show the winning Wizard, who guessed the number chosen by the player.
I’ve tried everything I found on the network, but nothing worked.
Now I’m thinking of creating, for each wizard, a script and making NumberWizard.cs static …
Does anyone have a better idea so that I can activate the wizard in the win scene that guessed the number in the core scene?