this makes the guess randomized and more interesting when you press the arrow keys!
if (Input.GetKeyDown(KeyCode.UpArrow))
{
randomWords = Random.Range(1, 4);
min = guess;
guess = (max + min) / 2;
if (randomWords == 1)
{
Debug.Log("Maybe it is.. " + guess + "?");
}
else if (randomWords == 2)
{
Debug.Log("What About " + guess + "?");
}
else if (randomWords == 3)
{
Debug.Log("Hmm.. Is it " + guess + "?");
}
}
else if (Input.GetKeyDown(KeyCode.DownArrow))
{
randomWords = Random.Range(1, 4);
max = guess;
guess = (max + min) / 2;
if (randomWords == 1)
{
Debug.Log("Maybe it is.. " + guess + "?");
}
else if (randomWords == 2)
{
Debug.Log("What About " + guess + "?");
}
else if (randomWords == 3)
{
Debug.Log("Hmm.. Is it " + guess + "?");
}
}