Number Wizard Greeting

public class NumberWizard : MonoBehaviour
{
int max = 1000;
int min = 1;
int guess = 500;

// Start is called before the first frame update
void Start()
{
   Debug.Log("Hello! Lets play a game.");
    Debug.Log("Pick a number between" + min + "and" + max);
    Debug.Log("Im now going to read your mind and guess your number");
    Debug.Log("If my number is to low, Push the Up Arrow");
    Debug.Log("If my number is to high, Push the Down Arrow");
    Debug.Log("If I get it correct, Push Enter");
    Debug.Log("Hmmmm.... your number is.. 500!");
    max = max + 1;
}

// Update is called once per frame
void Update()
{
    if (Input.GetKeyDown(KeyCode.UpArrow))
    {
        Debug.Log("Did I guess right?");
        min = guess;
        guess = (max + min) / 2;
        Debug.Log(guess);
    }

    else if (Input.GetKeyDown(KeyCode.DownArrow))
    {
        Debug.Log("Am I close??");
        max = guess;
        guess = (max + min) / 2;
        Debug.Log(guess);
    }

    else if (Input.GetKeyDown(KeyCode.Return))
    {
        Debug.Log("Nailed it! First Try!");
    }
}

}

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