public class NumberWizard : MonoBehaviour
{
int max = 1000;
int min = 1;
int guess = 500;
// Start is called before the first frame update
void Start()
{
Debug.Log("Hello! Lets play a game.");
Debug.Log("Pick a number between" + min + "and" + max);
Debug.Log("Im now going to read your mind and guess your number");
Debug.Log("If my number is to low, Push the Up Arrow");
Debug.Log("If my number is to high, Push the Down Arrow");
Debug.Log("If I get it correct, Push Enter");
Debug.Log("Hmmmm.... your number is.. 500!");
max = max + 1;
}
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown(KeyCode.UpArrow))
{
Debug.Log("Did I guess right?");
min = guess;
guess = (max + min) / 2;
Debug.Log(guess);
}
else if (Input.GetKeyDown(KeyCode.DownArrow))
{
Debug.Log("Am I close??");
max = guess;
guess = (max + min) / 2;
Debug.Log(guess);
}
else if (Input.GetKeyDown(KeyCode.Return))
{
Debug.Log("Nailed it! First Try!");
}
}
}