Number Wizard Greeting

public class NumberWizard : MonoBehaviour
{
    int max = 1000;
    int min = 1;
    int guess = 500;

    // Start is called before the first frame update
    void Start()
    {
        Debug.Log("What's up dude, welcome to Number Wizard.");
        Debug.Log("Please pick a number.");
        Debug.Log("The lowest number you can pick is: " + min);
        Debug.Log("The highest number you can pick is: " + max);
        Debug.Log("Tell me whether your number is higher or lower than: " + guess );
        Debug.Log("Push Up = Higher, Push Down = Lower, Push Enter = Correct");
        max = (max + 1);
    }

    // Update is called once per frame
    void Update()
    {
        if (Input.GetKeyDown(KeyCode.DownArrow))
        {
            max = guess;
            Debug.Log("You have selected: Lower than " + guess);
            guess = ((max + min) / 2);
            Debug.Log("My new guess is: " + guess);
        }
        else if (Input.GetKeyDown(KeyCode.UpArrow))
        {
            min = guess;
            Debug.Log("You have selected: Higher than " + guess);
            guess = ((min + max) / 2);
            Debug.Log("My new guess is: " + guess);
        }
       else  if (Input.GetKeyDown(KeyCode.Return))
        {
            Debug.Log("Awesome! " + guess + " Was right! I'm always right in the end...");
        }
    }
}

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