Number Wizard Code from Romania

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class NumberWizard : MonoBehaviour
{
    int max = 1000;
    int min = 1;
    int guess = 500;

    // Start is called before the first frame update
    void Start()
    {
        Debug.Log("Buna ziua! I'm the Number Wizard and with my magical c# powers I'm going to guess what are you thinking about...");
        Debug.Log("Please pick a number. Shhhhh! Don't tell me, it's a secret.");
        Debug.Log("The highest number you can pick is: " + max);
        Debug.Log("The lowest number you can pick is: " + min);
        Debug.Log("Tell me if your number is higher or lower than: " + guess);
        Debug.Log("Instructions: Push Up = Higher, Push Down = Lower, Push Enter = Correct");
        max = max + 1;
    }

    // Update is called once per frame
    void Update()
    {
        if (Input.GetKeyDown(KeyCode.UpArrow))
        {
            Debug.Log("Hmmm.. The number you chose is higher than my guess.");
            min = guess;
            guess = (min + max) / 2;
            Debug.Log("Is it higher or lower than " + guess);
           // Debug.Log(guess);
        }
        else if (Input.GetKeyDown(KeyCode.DownArrow))
        {
          Debug.Log("Oh! The number you chose is lower than my guess.");
            max = guess;
            guess = (min + max) / 2;
            Debug.Log("Is it higher or lower than " + guess);
            //Debug.Log(guess);
        }
        else if (Input.GetKeyDown(KeyCode.Return))
        {
            Debug.Log("The number you picked is ... " + guess);
            Debug.Log("Haha! The Nuber wizard is always correct!");
        }

    }
}

1 Like

Awesome looking code!

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