Number Wiz

Hey everyone, here’s my take on the Number Wizard:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class NumberWizard : MonoBehaviour
{
int max = 1000;
int min = 1;
int guess = 500;

// Start is called before the first frame update
void Start()
{
    StartGame();
}

void StartGame()
{
    Debug.Log("Wazzzuuup! I'm gonna totally guess the number you are thinking");
    Debug.Log("Pick a number from " + max + " to " + min);
    Debug.Log("My guess is:" + guess);
    Debug.Log("Press Up arrow if your number higher, press Down arrow if lower. Push Enter if my guess is correct");
    max = max + 1;
}

// Update is called once per frame
void Update()
{
    //Detect when the up arrow key is pressed down
    if (Input.GetKeyDown(KeyCode.UpArrow))
    { 
        min = guess;
        guess = (max + min) / 2;
        Debug.Log("Oh man, I'm so low.. Alright is it: " + guess + "?");
    }
    //Detect when the down arrow key is pressed down
    else if (Input.GetKeyDown(KeyCode.DownArrow))
    {
        max = guess;
        guess = (max + min) / 2;
        Debug.Log("Oh man, I'm so high right now.. Alright, is it: " + guess + "?");
    }
    //Detect when the Return arrow key is pressed down
    else if (Input.GetKeyDown(KeyCode.Return))
    {
        Debug.Log("Eyyyy we got there in the end. Fun times");
    }

}

}

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