Number Wiz Greeting

using System.Collections;

using System.Collections.Generic;

using UnityEngine;

public class NumberWizard : MonoBehaviour

{

 int max = 1000;

int min = 1;

int guess = 500;

int NumGuess = 0;

int MaxGuess = 5;

// Start is called before the first frame update

void Start()

{

   Debug.Log("Whatz Up, Welcome to Number Wizard, Try Your Luck");

   Debug.Log("Pick a number any number");

   Debug.Log("Between " + min + " & " + max);

   Debug.Log("So, is your number higher or lower than " + guess);

   Debug.Log("Push Up for Higher, Down for lower, or Enter for Correct"); 

   max += 1;

}

// Update is called once per frame

void Update()

{

     //Detect when the key is pressed 

    if (Input.GetKeyDown(KeyCode.UpArrow)) 

    {

        Debug.Log("Higher");

        min = guess;

        guess = (max + min) / 2;

        Debug.Log(guess);

        NumGuess += 1;

        Debug.Log(NumGuess);

    }

    else if (Input.GetKeyDown(KeyCode.DownArrow)) 

    {

        Debug.Log("Lower");

        max = guess;

        guess = (max + min) / 2;

        Debug.Log(guess);

        NumGuess += 1;

        Debug.Log(NumGuess);

    }

    else if (Input.GetKeyDown(KeyCode.Return)) 

    {

        Debug.Log("Correct");

        Debug.Log("Yeah I Win, You Lose :)-");

    }

   else if (NumGuess == MaxGuess)

    {

        Debug.Log("You Win");

        Debug.Log("I Lost :(");

        Debug.Log(NumGuess);

        

    }

}

}

Privacy & Terms