Hello, for my Tower prefab. Basically what I did was have a script called tower at the top level of the prefab, then have a bullet script attached to the bullet prefab for the particle system of the bullet fx. Then I set the rate of my bullet shoots from the tower script at top levelof the prefab by using getcomponentchildren() to access the bullet script attached to the bullet prefab… However when I instantiate in game, I keep getting this null reference error regarding the setbulletspeed() function. Although everything works, I’d still like to know why it’s having this error
Thank!