NPCs ignoring each other during patrolling - Proper solution

Hey Sam!

You’re doing a great job with AI lectures. Since the start of this segmet, I’ve been working with two guards in the scene and I encountered this problem early on.

Obvious choice is to use tags, and the easiest, but what about Detection by Affiliation? I haven’t got enough time at the moment to dig out the solution, so I wanted to ask if we will cover this in our lectures?

Thanks in advance! :slight_smile:

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