Note on the Debugging

I have been annoyed for 2 years now, not being able to properly breakpoint my code when using unreal engine. I have been looking for answers and no one had the right one! Except now, turns out i was missing the extra content under Engine->Options->“binaries something or another”. I feel awesome now that i dont need to use a complex system of UE_LOG to figure out my problems!

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Btw the first time i used Ue4 these binaries were included in the install, so break points worked as they should.

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