Hoping to save some fellow devs a bit of confusion here. When I hit this lesson, I had almost all of my Gizmos turned on (I think this is the default).
I spent a while wondering why adding my canvas caused a vertical and horizontal line to shoot out of 0,0,0 even in my game view, and eventually caught the Canvas gizmo as the issue.
I suspect this is the kind of thing that most people configure once in Unity and forget is there, thus, not explicitly mentioned. Hope that helps the next person!