My IDE constantly shouts at me that I should not be using private PlayerControls playerControls;
, but rather should use private PlayerControls _playerControls;
.
I am not committed to using it or not using it, but I notice the convention of using underscores isn’t followed in the course. I guess I’m just wondering if it would be better for me to follow the convention for C# coding in general, or is this a convention that is widely ignored, in Unity or other C# coding projects?