Followed this lecture instructions already 3 times, not able to grab and throw the objects. I am on Mac with XR Device Simulator. Any limitation due to Mac? Any suggestions?
Hi and welcome to the community.
I can’t say the mac is not the issue but given it is a simulator which is software and the same code as used on a PC, I doubt this is the issue.
Can you provide more information about exactly what is going on at this point in time?
What you can also do is upload your project here: https://gdev.tv/projectupload
I will then take a quick look at it and see if I can help you.
Hi There. The controllers are set up incorrectly. They should be Direct Interactors, not controller type. It is in the video at about 4.45 onwards. It is an easy step to miss but without this, you cannot interact with the interactables.
Thanks for your prompt response. I think issue is the version of starter Asset. I have following:
whereas instructor is using 2.3.0 and I am not able to find the right controller, please see below
Thanks Brian, you are very helpful. I could find the right controller and it solved my problem.
Yes, there is an issue. In the latest release of the XR Starter Assets they rearranged all the folders. Given it is only 2-3 months since the videos were recorded, it is quite a surprise that the structure was changed within a short period. If it was a year, that would be different.
I am glad you are up and running. Enjoy.