So if I spawn a tank on top of another, or push it the right way, the transform of the turret begins to shift off. I can provide what my code looks like, but I’m just wondering if this is normal and we’ll fix it later in the course, or if there’s something I actually did wrong.
Hi,
This is not something we encountered in the course and the turret should not have any physics or colliders.
I would check the video where we make the tank and check that you havent added something at the wrong level.
I dont think its a code issue.
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