Hello I am having trouble with baking my Hi Poly to my Lo Poly. I have the hi and lo selected with the low being the active object and I have the texture created for my normals but when I hit bake I get the error. “No valid selected objects” I have the render settings on cycles and the bake settings as you have in the tutorial. Any suggestions?
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Your high poly mesh doesn’t seem to be selected, I don’t see it outlined in the viewport and the text in the Outliner is white instead of dark orange.
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thank you for pointing that out! I didn’t realize that hi poly was showing as not selectable in the filters tab! it’s working now
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