Hi, I watched the chapter now 6 times and doublechecked all my blueprint code several times and yet I dont get any mouse interaction. simply no mouse interaction. any idea?
fixed it, event tick on event graph → update player aim and voila it works. not sure but seems to be missing, I skipped the gamepad part since I did not care about gamepads and I assume there we connected the function to an event so it didnt had to be redone in the mouse chapter.
I’m glad you found the solution! And yeah, it’s good to at least watch the lectures even if you don’t plan on implementing it in your project. Just so you don’t miss stuff like this.
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