No materials imported into Unity?

I installed Unity to follow what you were doing but when I import my bowling pin it comes in with no material directory or colour for the strip.

Is pretty easy, assign material:

  • drag to project folder you images / (textures from blender)
  • create new material
  • drag img to material in albedo slot
  • assign material to object


P.S in unity / ue4 textures are always set manually and then configured

I found out that I had the model set to Cycles Render instead of Blender Render. I must have switched it somewhere along the modeling process.

You can also change the shader type to legacy shaders >specular it will allow it

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