No console errors, but scene is not running

The error message is “all errors have to be fixed before entering playmode” as normal, but I have no compiler errors that I can see.

Also, my WayPoints are not showing and are not being able to be dragged into the scene.

I am working ahead because tbh the course is the only thing I am doing while sick. I figure I can understand it reasonably well that I can go back and implement it when and if errors occur. I apologize for any inconvenience, this is the best way I know how to learn at this point.

If you’re getting the all errors have to be fixed before entering playmode, then you do, indeed have compiler errors.

In the Console window, you’ll see three small icons in the upper right hand corner of the window. These show the number of regular messages (Debug.Logs), Warnings (the yellow messages) and Errors (the red ones). You might need to click on that icon to turn them back on if they’ve accidentally been obscured. Clicking on the errors directly should take you right to the line with the error in Visual Studio Community.

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