I am facing strange issue when no components created through C++ are visible through world outliner in unreal engine 4.26.2, everything works, but it is pretty limiting for debugging etc, please help.
They don’t appear in the outliner by default. You can check that in the view options
Thank you for the reply, but I have this checked and no components that were created through C++ are visible there. I have to manually drag and drop it to the scene, or press play and only then I can see it.
Then I’m pretty sure that’s by design.
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