Hello all.
Just share with you what happened to me after resetting the Unreal project as described in lesson “76. Resetting Your Unreal Project”.
I found that the doors, even when closed, did not stop my player from getting out of the room.
Turning to the “Player Collosion” view mode, my doors no longer appear purple as before.
Seems that the collision volume of the door has been lost in the process and the player does not collide with it.
How to amend this?
I followed the instructions of lesson “66. Using Collision Volumes” to restore the collision volume from the SM_Door object.
Hope it helps.
Ramón Gil Moreno.