No Aim Point Shown Up

Hi, I followed the steps… but the aim point is not there…Any updates?

Never mind, I relaunch the engine, and it shows up.

2 Likes

Thanks for that, I had to relaunch too.

Has anyone ran into the targeting widget moving with the camera rotation or in other words not stationary above the tank? Configs look correct but obviously not the case.

@white_Ghost The aiming widget has to stay fixed in the screen no matter where the camera is looking at. So it’s behaving fine for you I think

Thanks guy, I got it and completed the project. At the time , it appeared
that I was out of sync with his progress.

The next section is a bit more challenging. If you can figure out how to
get a complete project update after any particular lecture, share it with
me if you would!

Cheers

for me i had the same problem,

but I found i had to hit “Compile” on the TankPlayerController_BP blueprint (didn’t know you had to compile those!)

Relaunching fixed it. Was super confused, saving, re-compiling, re-made the gamemode blueprint, etc, and all I had to do was this :stuck_out_tongue:

Thanks buddy!

None of the above doesn’t work for me, so I’ve found another solution. I just moved all of the “create widget” stuff from the PlayerController_BP to Tank_BP Event Graph.

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