I don’t understand why I’m getting this white horizon on the environemnt even though I’ve darkened every second in the BP_SKySphere. Someone please help.
Can you let us know what settings you’ve changed to achieve the effect you have now so it can be replicated?
Would make it easier to identify the problem.
@Tuomo_T Hello! Sorry but are there any updates?
I’m still trying to replicate your setup. One option that might help accelerate this is to try uploading your project using this form
Hello! I’ve uploaded just right now!
Thanks! Seems like your culprits are the setting “Colors Determined By Sun Position” and the texture used for the Sky Sphere itself.
This is going beyond what I know of this particular actor so I can’t give any more suggestions on how to get a better result.
Hope this comment doesn’t come off the wrong way, but I am digging this sky… it’s giving me hope in life