Hi Gamedev team,
I am would like to inquire if there are any plans to create new instructional videos on one of the most crucial aspects of game development: the Inventory System.
I believe a comprehensive tutorial with a clear explanation of how an inventory system works would be incredibly valuable. The current tutorial in the RPG section is quite difficult to follow and challenging to learn from. The primary goal should be to educate us on the underlying systems rather than providing pre-made code and demonstrating its implementation in our projects. It is essential that we fully understand each component, which, unfortunately, is not the case with the existing content.
While most of the courses I have taken are excellent, the inventory course falls short in this regard.
Therefore, my question is: Do you have any plans to develop a new, detailed tutorial specifically focused on the inventory system?
Thank you for your time and consideration.