New student

Hello everyone! Just started this course. How does everyone like it so far? Any tips or pointers?

1 Like

Hi @Chris_Dockins, welcome!

Which course Chris?

My suggestions would be, where you are working on an exercise which is creating one of the mini games, afterwards, try to expand on it yourself with as much as you can. Sometimes this may include things which you have already learnt, other times you will need to do some research, ask, or a little trial and error, but I find this is a great way to learn and really solidify knowledge. There may also be ideas you will have which perhaps you just can’t implement yet, so keep a list of them and then come back to it later and enhance your game further.

The community here is fantastic, so I would also highly recommend taking advantage of that. So many people here positively support each other, by sharing your work you can request feedback from people who will play your games, or view your models (if you’re on the Blender course) who may suggest things you’ve not yet thought of, or find bugs you haven’t yet seen! It’s a great way to both enhance your work but to really push your skill set.

I will look forward to seeing future posts and the things you create! :slight_smile:

I’m taking the Unity Course. I’m not sure what it’s called at the moment. I
can’t wait to start. Thanks Rob!

<
https://ci6.googleusercontent.com/proxy/FdnxwYAl1HEAjTSbaiVPvIUg5qa98-7vzJQSIaIIHWwZ20LJhagUDgJxBpksf731ntC-JIYVkPPkZZCQX7ldqZwRufMLNuzsENSoA79SBQKYeYRaI8SJP0eTmDAfWe5RtKMRCk_R7FM=s0-d-e1-ft#https://sjc3.discourse-cdn.com/business5/user_avatar/community.gamedev.tv/rob/45/9_1.png>
Rob
July 31

Hi @Chris_Dockins, welcome!

Which course Chris?

My suggestions would be, where you are working on an exercise which is
creating one of the mini games, afterwards, try to expand on it yourself
with as much as you can. Sometimes this may include things which you have
already learnt, other times you will need to do some research, ask, or a
little trial and error, but I find this is a great way to learn and really
solidify knowledge. There may also be ideas you will have which perhaps you
just can’t implement yet, so keep a list of them and then come back to it
later and enhance your game further.

The community here is fantastic, so I would also highly recommend taking
advantage of that. So many people here positively support each other, by
sharing your work you can request feedback from people who will play your
games, or view your models (if you’re on the Blender course) who may
suggest things you’ve not yet thought of, or find bugs you haven’t yet
seen! It’s a great way to both enhance your work but to really push your
skill set.

I will look forward to seeing future posts and the things you create! <
https://ci6.googleusercontent.com/proxy/95XdeV14hf5A9VAIm90mV4zE3QhshzFFKQn7I_B6Mmj3EBUgl1ynxSEY9zp1Q_tMEw52l34_xA5V4-nj3wRVDx4Fr-I6ekAWfFz_BN5T9J0t-D1BtPZdnNi7PVbuJ_cSUE9zBA=s0-d-e1-ft#https://sjc3.discourse-cdn.com/business5/images/emoji/emoji_one/slight_smile.png?v=3

Learn to Code by Making Games - The Complete Unity Developer

:slight_smile: