Hi, All.
New recruit here with GameDev.tv and looking to tap into your Godot knowledge. I am following along with the Complete Godot 3D: Develop Your Own 3D Games Using Godot 4 course, but have come across an issue I can’t seem to get my head around, even after rewatching the lesson.
I am currently on the Collision Detection lesson and have, as far as I am aware, followed all the steps, but it doesn’t seem to be working . Also, I am new to the Godot engine so my terminology may not be on point just yet.
I have went to the player object and created a signal for the Rigid3dBody
I have also enabled the Contact Manager for the player object
I have add the target object (Landing Pad) to a group
I have added the exact code shown in the lesson
I should also point out that I am comfortable with programming as I have extensive experience with JS and Python so I assume that I am over-looking something else
Hope you can follow the above and point me in the right direction .
TIA
Stevie