The knight was imported from a free asset in the Asset Store named “Strong Knight” by http://3dmaesen.com/. I rigged it with Unity’s standard 3rd Person Animator Contrtoller
New stuff for projectiles and enemies:
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Two projectile types each with base damage.
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Four enemy types each with configurable:
- animation speed,
- fire rate,
- projectile speeds,
- damage bonuses
Enjoy