Hi! Here is my dark-themed, “old school” and hard enough to enjoy it game Net Breaker:
It has 2 little troubles. First - is about ball loops. Yep, I implemented Random Factor, played with it. Ball loops can be like that:
Sorry for this. I did everything so that this defect manifested itself as rarely as possible, but it still happens. I also need to do the next parts of this amazing course, so I’ll put it aside for now.
The second problem is with screen resolution on ShareMyGame website. Unfortunately, you can not see your Points, and information about music used in-game (I will add it in the description at ShareMyGame).
How Start Menu looks at ShareMyGame . com:
How Start Menu looks at Unity Editor:
How the Levels (Level 1 for example) looks at Share My Game . com:
How it looks at Unity Editor:
Can anybody please tell me what am I doing wrong? Maybe I must do something with anchors and pivot points?
Here is the configuration of my Canvas:
Here is the aspect ratio:
Thanks in advance for your answers.
Also, I learned the basics of Piskel (software for drawing pixel art images and sprites). Installed it, and here what I did exclusively for this game:
Feel free to download these images and use for your own purposes!
P.S. It took a while before I made conspectus of the “Block Breaker” module (and all Unity Docs which was linked in the module), so this is the reason of too long development period.
Next modules will be learned with much shorter note-taking.