Need help with main character animation

I am going through the top down 2d RPG course and i want to replace the default hero sprite (it walks only left or right and only shows 1 hand so when the weapons are added to the character they are added with the second hand).
i want to animate a character that can walk left right up down (with both hands) and on top of that animate weapons but i dont know how to do that or how to even approach it since the course doesnt really go over adding original art.
would love some pointers or if any of you know a guide for top down 2d games.

You’re quite right. Making the physical artwork for 2d animations is outside of the scope of the course. It’s definitely something that is not in my own skillset. (My specialty is coding, and I’m thankful for the many artists in the asset store who have made excellent artwork!) Fortunately, we do have a course here at GameDev on creating 2d pixel character art.

Hi brian thanks for the reply!
Do you know if the course covers the question i asked?

Sorry for the delay, I was trying to get clarification on this, so I’m uncertain at the moment. I would think that it would, but can’t say for sure.

Hello Omer,

The 2D Character Pixel Art course will show you examples of top-down characters to learn to draw, though animating those top-down characters isn’t shown instead obtain for animating other characters. The animation for sword attacks would still be done in Unity and you could probably utilize the Swing Both Directions lecture to implement swinging up and down.

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