Hello everyone I need some help regarding level up. I want to copy a mechanics like on the (Vampire Survivors) level up upgrade.
Can you give me idea on how to start and add this mechanic so that instead of buying ability in the store, When I level up, I can upgrade the traits and I can also choose to have a new ability or upgrade ability like our fireball, fire spray, super mega splash
![image](https://community.gamedev.tv/uploads/db2322/original/3X/6/e/6ee5c4e6434e975dd72b1f67454bfaa2a4c90b03.jpeg)
How do you think I should manage it, like using something like a list of scriptable objects? I don’t know if it’s really complicated to implement, can you give me some idea on how should I start it if it’s possible to integrate it on rpg?