Uploading: Annotation 2020-06-11 113329.png… as per ben’s tutorial I made the SugestProjectileVelocity methode , but when I try to log it , it gives me crazy numbers , as shown in the attachment , the numbers are in trillion(my tank is TankModel_C_0) .while I try to aim it anywhere inside the landscape but as I try to aim it towards the sky the numbers get relatively small but X,Z still remains in thousands but these numbers still do change on each play , pls help its a pain in the head and I don’t know where the mistake is…
thanks
What lecture are you on?
I am on 220th predict projectile landing point
Nvm just solved it , I dug throght the problem , many ppl were facing it turn out to be a issue with the old version of vs or just unreal may be
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