Need help: Camera going really fast when starting the game (Argon Assault)


For some reason whenever I start the game or respawn camera goes way faster than it’s supposed to. When I do a full circle it goes back to normal speed but it still changes it between the waypoint so it doesn’t feel natural. Here’s the game to see. It’s developer build and by default I player collision off but you can enable it with K. Please help me fix this issue


Does Tej’s solution help?

Don’t waste too much time on making your game look perfect with the waypoints. In a few lectures, the asset will be replaced with Timeline animations.

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