NavMesh not going through the entire floor

My issue is regarding the NavMeshBoundsVolume. I’m not able to get the NavMesh to cover the whole surface, even after increasing the cell height.

What should I do?

Thanks.

You sure there isn’t a NavModifierVolume to block that area?

Also, is it just me or does it seem like sections of your road are floating?

I was able to fix the NavMesh by moving it to a different location.

However, I can’t get the AI bot to move towards the player.

Attached below is an image of my Blueprints which may explain why it’s not working.

I placed a lot of objects in the game to float in the air.



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