Sorry for my bad english.
After i create my cpp class and wait for the intellisense to update this happens
In the same file what do you have for “includePath”?
I’m not sure how I’m supposed to be able to verify any of that. Could you copy and paste what’s inside?
C:\Program Files\Epic Games\UE_4.25\Engine\Source
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Engine
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Engine\Classes
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Engine\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\TraceLog\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Core\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\CoreUObject
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\CoreUObject\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\NetCore
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Net
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Net\Core\Classes
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Net\Core\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\ApplicationCore\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\RHI\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Json\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\SlateCore
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\SlateCore\Public
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C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\ImageWrapper\Public
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C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\MessagingCommon\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\RenderCore\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Analytics
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C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\GameplayTags\Public
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C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\PacketHandlers\PacketHandler\Classes
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\PacketHandlers\PacketHandler\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\PacketHandlers\ReliabilityHandlerComponent\Public
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C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\NetworkReplayStreaming
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C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\PhysicsCore
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\PhysicsCore\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Experimental
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Experimental\Chaos\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Experimental\ChaosCore\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\ThirdParty
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Experimental\Voronoi\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\FieldSystemCore
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Experimental\FieldSystem\Source
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Experimental\FieldSystem\Source\FieldSystemCore\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\SignalProcessing\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AudioExtensions
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\AudioExtensions\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\AudioMixerCore\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEd
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor
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C:\Program Files\Epic Games\UE_4.25\Engine\Source\Developer\Android\AndroidDeviceDetection\Public\Interfaces
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\UnrealEd\Classes
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\UnrealEd\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Developer
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Developer\DirectoryWatcher\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\Documentation\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Projects\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\SandboxFile\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\EditorStyle
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\EditorStyle\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\SourceControl
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Developer\SourceControl\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UnrealEdMessages
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\UnrealEdMessages\Classes
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\UnrealEdMessages\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\GameplayDebugger
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Developer\GameplayDebugger\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\BlueprintGraph
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\BlueprintGraph\Classes
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\BlueprintGraph\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\EditorSubsystem
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\EditorSubsystem\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Online
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Online\HTTP\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\UnrealAudio\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\FunctionalTesting
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Developer\FunctionalTesting\Classes
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C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AutomationController
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C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Localization
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C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AudioEditor
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\AudioEditor\Classes
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\AudioEditor\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AudioMixer
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\AudioMixer\Classes
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C:\Program Files\Epic Games\UE_4.25\Engine\Source\Developer\TargetPlatform\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\LevelEditor
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\LevelEditor\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Developer\Settings\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\IntroTutorials
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\IntroTutorials\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\HeadMountedDisplay
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\HeadMountedDisplay\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\VREditor
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\VREditor
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C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\CommonMenuExtensions\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Landscape
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Landscape\Classes
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Landscape\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\PropertyEditor
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\PropertyEditor\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\ActorPickerMode\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\SceneDepthPickerMode\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\DetailCustomizations
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\DetailCustomizations\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\ClassViewer
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\ClassViewer\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\GraphEditor
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\GraphEditor\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\StructViewer
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\StructViewer\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\ContentBrowser
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\ContentBrowser\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\ThirdParty\libSampleRate\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\NetworkFileSystem\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\UMG
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\UMG\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieScene
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\MovieScene\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\TimeManagement
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\TimeManagement\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MovieSceneTracks
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\MovieSceneTracks\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AnimationCore
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\AnimationCore\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\PropertyPath
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\PropertyPath\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\NavigationSystem
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\NavigationSystem\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Developer\MeshBuilder\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\MaterialShaderQualitySettings
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\MaterialShaderQualitySettings\Classes
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\InteractiveToolsFramework
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Experimental\InteractiveToolsFramework\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\ToolMenusEditor
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\ToolMenusEditor\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Windows
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Windows\XAudio2\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\AssetTagsEditor\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Developer\CollectionManager\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AddContentDialog
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\AddContentDialog\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\ThirdParty\IntelEmbree\Embree2140\Win64\include
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Developer\MeshUtilities\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Developer\MeshMergeUtilities\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Developer\HierarchicalLODUtilities\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Developer\MeshReductionInterface\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AssetTools
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Developer\AssetTools\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\KismetCompiler\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\GameplayTasks
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\GameplayTasks\Classes
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\GameplayTasks\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\AIModule
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\AIModule\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\AIModule\Classes
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\Kismet
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\Kismet\Classes
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Editor\Kismet\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\PhysicsSQ\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\ChaosSolvers
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Experimental\ChaosSolvers\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\GeometryCollectionCore
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Experimental\GeometryCollectionCore\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\GeometryCollectionSimulationCore
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\Experimental\GeometryCollectionSimulationCore\Public
C:\Program Files\Epic Games\UE_4.25\Engine\Intermediate\Build\Win64\UE4Editor\Inc\ClothingSystemRuntimeInterface
C:\Program Files\Epic Games\UE_4.25\Engine\Source\Runtime\ClothingSystemRuntimeInterface\Public
C:\Users\Robert\Desktop\ToonTanksProjectSetup_4.25\ToonTanks\Source
C:\Program Files\Epic Games\UE_4.25\Engine\Source\ThirdParty\PhysX3\PxShared\include
C:\Program Files\Epic Games\UE_4.25\Engine\Source\ThirdParty\PhysX3\PxShared\include\cudamanager
C:\Program Files\Epic Games\UE_4.25\Engine\Source\ThirdParty\PhysX3\PxShared\include\filebuf
C:\Program Files\Epic Games\UE_4.25\Engine\Source\ThirdParty\PhysX3\PxShared\include\foundation
C:\Program Files\Epic Games\UE_4.25\Engine\Source\ThirdParty\PhysX3\PxShared\include\pvd
C:\Program Files\Epic Games\UE_4.25\Engine\Source\ThirdParty\PhysX3\PxShared\include\task
C:\Program Files\Epic Games\UE_4.25\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Include
C:\Program Files\Epic Games\UE_4.25\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Include\cooking
C:\Program Files\Epic Games\UE_4.25\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Include\common
C:\Program Files\Epic Games\UE_4.25\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Include\extensions
C:\Program Files\Epic Games\UE_4.25\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Include\geometry
C:\Program Files\Epic Games\UE_4.25\Engine\Source\ThirdParty\PhysX3\APEX_1.4\include
C:\Program Files\Epic Games\UE_4.25\Engine\Source\ThirdParty\PhysX3\APEX_1.4\include\clothing
C:\Program Files\Epic Games\UE_4.25\Engine\Source\ThirdParty\PhysX3\APEX_1.4\include\nvparameterized
C:\Program Files\Epic Games\UE_4.25\Engine\Source\ThirdParty\PhysX3\APEX_1.4\include\legacy
C:\Program Files\Epic Games\UE_4.25\Engine\Source\ThirdParty\PhysX3\APEX_1.4\include\PhysX3
C:\Program Files\Epic Games\UE_4.25\Engine\Source\ThirdParty\PhysX3\APEX_1.4\common\include
C:\Program Files\Epic Games\UE_4.25\Engine\Source\ThirdParty\PhysX3\APEX_1.4\common\include\autogen
C:\Program Files\Epic Games\UE_4.25\Engine\Source\ThirdParty\PhysX3\APEX_1.4\framework\include
C:\Program Files\Epic Games\UE_4.25\Engine\Source\ThirdParty\PhysX3\APEX_1.4\framework\include\autogen
C:\Program Files\Epic Games\UE_4.25\Engine\Source\ThirdParty\PhysX3\APEX_1.4\shared\general\RenderDebug\public
C:\Program Files\Epic Games\UE_4.25\Engine\Source\ThirdParty\PhysX3\APEX_1.4\shared\general\PairFilter\include
C:\Program Files\Epic Games\UE_4.25\Engine\Source\ThirdParty\PhysX3\APEX_1.4\shared\internal\include
C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.27.29110\INCLUDE
C:\Program Files (x86)\Windows Kits\NETFXSDK\4.8\include\um
C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\ucrt
C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\shared
C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\um
C:\Program Files (x86)\Windows Kits\10\include\10.0.18362.0\winrt
${workspaceFolder}/Intermediate/Build/Win64/UE4Editor/Inc/ToonTanks
Strange, the last one should be where it gets that from.
You could try using 4.26 which has proper VS Code project generation now.
I tried 4.26 and i get the same errors.
Most of the time when you get a generated.h error its fixed by the following.
open where your project is stored on your disk.
delete .vs binaries intermediate and saved folders.
delete your sln for your project.
right click on your project.uproject
generate visual studios project files.
it will say something about building with a different version and would you like to continue.
continue and compile the code before opening your project.
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