using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NumberWizard : MonoBehaviour
{
int maxValue = 1000;
int minValue = 1;
int refvalue = 500;
// Start is called before the first frame update
void Start()
{
Debug.Log(" namaste,welcome to number wizard buddy!!!");
Debug.Log("please pick a number and if you tell me what it is then i won't talk to you");
Debug.Log("the higest number which you can choose is 1000"+ maxValue);
Debug.Log("the lowest number which you can choose is 1" +minValue);
Debug.Log("is your value is higher or lower than 500 ");
Debug.Log("push UpArrow= higer \n push DownArrow= lower \n hit Enter = correct");
maxValue = 1000 + 1;
}
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown(KeyCode.UpArrow))
{
Debug.Log("your value is higher");
minValue = refvalue;
refvalue = (maxValue + minValue) / 2;
Debug.Log(refvalue);
}
else if (Input.GetKeyDown(KeyCode.DownArrow))
{
Debug.Log("your value is lower");
maxValue = refvalue;
refvalue = (minValue + maxValue) / 2;
Debug.Log(refvalue);
}
else if (Input.GetKeyDown(KeyCode.Return))
{
Debug.Log("our guess is correct");
}
}
}