I spent some time trying to make the walk seem more like… I don’t realistic. I added some head bobbing and tilting and I also moved the body left to right. I also tried to move the arms more delayed. Don’t really know how to explain that one. But that addition didn’t end up as good. The video is an old video from my youtube channel. The intro in the video was made in blender also btw. Before I knew how to use it.
Oh I also looped the animations I added to the walk cycle after 1 second so you can see exactly what I added. But I think the walk cycle is a bit too short to fully appreciate it in context.