public class NumberWizard : MonoBehaviour
{
int max = 1000;
int min = 1;
int guess = 500;
// Start is called before the first frame update
void Start()
{
Debug.Log("Namaste!...Welcome to the number wizard.");
Debug.Log("I am gonna guess the number you are thinking of....Be Ready!!!");
Debug.Log("Please pick a number , Psst...dont tell me the number ;/");
Debug.Log("The highest number you can pick is: " + max);
Debug.Log("The lowest number you can pick is: " + min);
Debug.Log("So, Tell me if your number is higher or lower than " + guess);
Debug.Log("If its higher then push UpArrow key");
Debug.Log("If its lower then push DownArrow key");
Debug.Log("If the number i guessed is correct then press enter");
max = max = 1;
}
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown(KeyCode.UpArrow))
{
min = guess;
guess = (max + min) / 2;
Debug.Log(guess);
Debug.Log("If the number i guessed is correct press enter");
Debug.Log("If its higher then push UpArrow key");
Debug.Log("If its lower then push DownArrow key");
}
else if (Input.GetKeyDown(KeyCode.DownArrow))
{
max = guess;
guess = (max + min) / 2;
Debug.Log(guess);
Debug.Log("If the number i guessed is correct press enter");
Debug.Log("If its higher then push UpArrow key");
Debug.Log("If its lower then push DownArrow key");
}
else if (Input.GetKeyDown(KeyCode.Return))
{
Debug.Log("Thank Your For Playing Number Wizard :)");
}
}
}