My version of Mech


On version with light beams there is a problem with rendering light around the leg, any advice on how to fix it?

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I can’t see the photo

Not sure what you mean? Mark the spot. And tell Eevee or Cycles. (I think Cyles).
Be aware that Cycles reflect light in all directions, sometimes unexpected ones.


Hey, it’s here, see? Cycles 200

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Those artifacts around the white emissive parts?

That’s the denoiser. Add more samples to Cycles.
Go to 400, 800 or more.

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Thanks)

Welcome to this site

I think you mean the ‘noise’. On the ground by the feet.

You need to use the denoiser. Just a tick box, this is found in the Render Properties tab, Sampling dropdown, denoise dropdown, A box to tick for render and for viewport as you wish.

Very good looking Mech!
I like the low angle looking up at it.

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Thanks) it’s the noise around long lights on his leg, if you zoom in on the one with beams. I think 200 samples was too little and with more samples it would render fine. Both are already with denoiser

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