Here lies Reckless Ricky. He… tried.
This is my platformer, using largely assets obtained through the course, with a second enemy asset and parallax background set found elsewhere, as well as a custom sprite I made and hid on the 4th level, if anyone gets there. I want to eventually flesh this out after using it as a code testing playground, and add in checkpoint mechanics and a boss fight with aforementioned level 4 sprite. BGM is by one of my two best friends, and the lead audio designer for my future game studio!