Made almost all the assets by myself (except coin pick up audio effect), added some features I wanted (moving “water” level, death camera, 10 “coins” for a life), as you can see I am not an artist!
The game is supposed to be set in the cargo hold of the Antonov An 225, the former biggest airplane in the world, that was destroyed during the 2022 Russian invasion of Ukraine. I liked that plane and was sad about his destruction, so I wanted to remember it in some way.
The main character is supposed to be a pilot running across the cargo hold, while running away from a wave of beer and avoiding barrells of hot sauce and hot pepper plants.
One feature I’d be curious to add is to be able to jump kill enemies: I think I could do it but it’d be to clichè for my taste.