I think it will build up with rwo components: a Grabbing component: When the player get enough close to the chair, the player grabs it up.
The second is the moving component, wich is follows the cordination of the player
I think it will build up with rwo components: a Grabbing component: When the player get enough close to the chair, the player grabs it up.
The second is the moving component, wich is follows the cordination of the player